Diff of Emu War Online 3 at 757ea32

@@ -25,3 +25,3 @@ Features implemented:
 ** KESTREL is replaced with KANGAROO, which can move twice as far at once (but with greater cost). This accidentally also gives it limited ranged attack capabilities, but not like PLATYPUS.
-* Plants exist and can grow, but no drops, and a number of unresolved tuning issues.
+* Plants exist and can grow, but no drops, and a number of unresolved tuning issues (they grow too much or too little).
 
@@ -45,7 +45,4 @@ Planned:
 * Crops (for healing).
-** Plants will naturally grow in some places. They can also spread.
-** To constrain growth, plants will detect when there are too many nearby, and/or run on some kind of system tracking soil nutrients and water.
-*** Different crops will interact differently with these, forcing players to consider crop rotation etc.
-** Maybe you can selectively breed them. It should not be that hard to give crops genetics.
-** Trees (for a few other resources) are bigger and somewhat more obstructive crops.
+** Plant drops to make them useful.
+** Make trees work properly (multiple tiles, hardier).
 *** With dropbears (authentic Australia).