Diff of Good Ideas at b650b98

@@ -15,2 +15,3 @@ Similarly, contrastive RL for computer algebra (specifically, proving that expre
 * Maybe this should be a "theorem prover" and not an "expression rewriter". I think they're fairly similar anyway.
+* Check sticky note for slightly more detailed sketch.
 }
@@ -62,2 +63,11 @@ https://worksinprogress.co/issue/the-beauty-of-concrete/
 * Automate those one-way/recorded video interviews using an LLM, TTS and deepfake system.
-* Hex-grid particle simulator (similar to the Powder Toy) with GPU acceleration or HashLife algorithm.
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+* Hex-grid particle simulator (similar to the Powder Toy) with GPU acceleration or HashLife algorithm.
+* Fix https://arxiv.org/abs/2411.00566 with less deranged ML.
+* {
+Diffusion model for Minecraft worlds.
+* Scrape the internet for worlds, extract "interesting" regions.
+* How to deal with the large volume of data in a world? 16³ is big. Probably more compressible than 2D though. Apply HDiT (?).
+}
+* Autonomous, rogue [[Autogollark]].
+* Make a high-performance physically plausible space combat simulator and do RL to spite Devon Eriksen.
+* Simulate self-consistent time travel in games by having absurdly superhuman AI player enforce consistency using "random" degrees of freedom.
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