Diff of Emu War Online 3 at cbdb740

@@ -42,2 +42,3 @@ Planned:
 ** Emu leather.
+** Boomerang, didgeridoo?
 * Crops (for healing).
@@ -74,4 +75,5 @@ Planned:
 **** Yams.
+*** Toxicity parameter (and fire resistance later).
 * Overly detailed environmental simulations, apparently. Fix water/etc sims to run in realtime (Perf issues? even the field smooth conv for water/nutrients takes 80ms. Background it?). Interactable terrain?
-* Weather or seasons.
+* Weather or seasons (include dust storm events!).
 * Random meteor events for extra ore.
@@ -81,2 +83,7 @@ Planned:
 * Improve realism of hole digging mechanism (work out geology).
-* Ability to set fires.
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+* Ability to set fires.
+* {More interesting enemies: migration, nesting, herding, food chains.
+* Enemies should raid storage.
+* Apparently moas do herding.
+}
+* Cave layer?
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