G™Geolocation

GTech™ uses a wide variety of techniques to harvest player location data for submission to the G™SFT™OSP©, internal analytics, and G™SAN. Current methods in active use:

  • Periodic DynMap scraping.

  • Entity sensor grids within core facilities.

  • [UNAVAILABLE - LEVEL 4 CLEARANCE REQUIRED]

  • Tri[REDACTED]tion of [REDACTED] signals.

Proposed/in testing:

  • [UNAVAILABLE - LEVEL 1 CLEARANCE REQUIRED]

  • Reimplementing OpenComputers drones, then using those.

  • [UNAVAILABLE - LEVEL 2 CLEARANCE REQUIRED]

  • [UNAVAILABLE - LEVEL 2 CLEARANCE REQUIRED]

  • Buried computer grid to detect chunkloading.

  • [UNAVAILABLE - LEVEL 2 CLEARANCE REQUIRED]

  • [UNAVAILABLE - LEVEL 1 CLEARANCE REQUIRED]

  • Looking